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Optimal Stat Builds

Below is a chart of the stats gained per level by each type of weapon:

Weapon Power Skill Defense Magic HP Spirit Charm Totals Per Level
Sword 1 1 1 0.75 0.75 0.75 0.75 6
2H Sword 1.25 1 0.75 0.75 0.75 0.5 0.75 5.75
Knife 0.75 1.25 0.75 0.75 0.5 1 1 6
Axe 1 0.75 1 0.75 0.75 1 0.5 5.75
2H Axe 1.25 0.75 1.25 0.75 0.5 0.75 0.5 5.75
Staff 0.5 0.75 0.75 1.25 0.5 0.75 1.25 5.75
Bow 0.5 1.5 0.75 0.75 0.5 0.75 1 5.75
Spear 0.75 1.25 1 0.75 0.5 0.75 1 6
Flail 0.75 1.25 0.5 0.75 0.5 0.75 1 5.5
Hammer 1.5 0.75 0.5 0.75 0.75 0.75 0.75 5.75
Glove 1.25 0.75 0.75 0.5 1 0.75 0.75 5.75

With this in mind, here are some example builds and your final stats with each:

Max HP

  • Staff: 20 levels
  • Glove: 78 levels

Final stats:

Power Skill Defense Magic HP Spirit Charm Lowest Stat
99 78.5 78.5 69 93 78.5 88.5 69

Notes: this is the most balanced build that still reaches 93 HP - useful for playing as the second player in a multiplayer game since it gives you the highest HP regen while not counting your equipment’s stat bonuses.

Most Balanced Build

  • Sword: 14 levels
  • Axe: 14 levels
  • Staff: 28 levels
  • Glove: 42 levels
Power Skill Defense Magic HP Spirit Charm Lowest Stat
99 82 85.5 82 82 82 89 82

Notes: extremely balanced build - probably optimal in terms of lowest stat. Only needs +17 stats on gear to max everything!