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Passive List

Passive Effect Description
Abnormal Neutral damage taken −10% —
Ace Swimmer Swim Speed +40% —
Aggressive ATK +10%; DEF −10% —
Artisan Work Speed +50% —
Babysitter Egg production +30%; incubation speed +30% Applies while deployed at a base to Pals assigned to Breeding Farms.
Blood of the Dragon Dragon DMG +10% —
Botanical Barrier Grass damage taken −10% —
Bottomless Stomach Hunger depletion +15% Becomes hungry faster.
Brave ATK +10% —
Brittle DEF −20% —
Burly Body DEF +20% Immune to flinching.
Capacitor Electric DMG +10% —
Celestial Emperor Neutral DMG +30% —
Cheery Dark damage taken −10% —
Clumsy Work Speed −10% —
Coldblooded Ice DMG +10% —
Conceited Work Speed +10%; DEF −10% —
Coward ATK −10% —
Dainty Eater Hunger depletion −10% —
Demon God ATK +30%; DEF +5% —
Demon’s Hand Work Speed +90%; SAN depletion +15% World Tree harvestables do not disappear when approached.
Destructive SAN depletion +15% —
Diamond Body DEF +30% Immune to flinching and knockback.
Diet Lover Hunger depletion −15% —
Dimensional Leap Movement Speed +50%; Hunger depletion +15% World Tree resources do not disappear when approached.
Divine Dragon Dragon DMG +30% —
Downtrodden DEF −10% —
Dragonkiller Dragon damage taken −10% —
Earth Emperor Ground DMG +30% —
Earthquake Resistant Ground damage taken −10% —
Easygoing Active-skill cooldown +15% Skills recharge more slowly.
Eternal Engine Mount Stamina +75% Only affects rideable Pals.
Eternal Flame Fire DMG +30%; Electric DMG +30% —
Farmhand Farming suitability +1 Raises the Pal’s Ranch work level.
Ferocious ATK +20% —
Fine Furs Sale Price +3% Increases the value of items sold while the Pal is in your party.
Fit as a Fiddle Mount Stamina +25% Only affects rideable Pals.
Flame Emperor Fire DMG +30% —
Fragrant Foliage Grass DMG +10% —
Glutton Hunger depletion +10% Becomes hungry faster.
God of Destruction ATK +40%; DEF +20%; Max HP −50% World Tree resources do not disappear when approached.
Hard Skin DEF +10% —
Healing Coach Player automatic HP regeneration +5% Applies to the player while the Pal is in the party.
Heart of the Immovable King SAN depletion −20% —
Heated Body Ice damage taken −10% —
Heavyweight DEF +20% Immune to knockback.
Heavily Armored Explosion damage immunity Prevents damage from explosions, including self-explosions.
Hermit Sage SAN depletion −50%; Work Speed −20% World Tree resources do not disappear when approached.
Hooligan ATK +15%; Work Speed −10% —
Hydromaniac Water DMG +10% —
Ice Emperor Ice DMG +30% —
Idiosyncratic Pal/player automatic HP regeneration +50%; DEF +25% Immune to poison and burning.
Immortality Life Steal +5%; automatic HP regeneration +100%; ATK +15% Converts part of damage dealt into healing.
Impatient Active-skill cooldown −15% Skills recharge faster.
Infinite Stamina Mount Stamina +50% Only affects rideable Pals.
Insomnia — Does not sleep and continues working at night.
Insulated Body Electric damage taken −10% —
Invader Dark DMG +30%; Dragon DMG +30% —
King of the Waves Swim Speed +50% —
Lavish Hospitality Dropped Items +100% Increases the quantity of items the player drops.
Legend ATK +20%; DEF +20%; Movement Speed +20% —
Lightfooted Mounted Jump Count +1 Grants an additional mounted jump.
Logging Foreman Player Logging Efficiency +25% Applies to the player while the Pal is in the party.
Lord of Lightning Electric DMG +30% —
Lord of the Sea Water DMG +30% —
Lord of the Underworld Dark DMG +30% —
Lucky ATK +15%; DEF +15%; Work Speed +20% Naturally found on Lucky Pals.
Lunker Water DMG +20%; Ice DMG +20%; DEF +20% —
Masochist DEF +15%; ATK −15% —
Mastery of Fasting Hunger depletion −20% —
Mercy Hit — Attacks cannot reduce an enemy below 1 HP.
Mine Foreman Player Mining Efficiency +25% Applies to the player while the Pal is in the party.
Motivational Leader Player Work Speed +25% Applies to the player while the Pal is in the party.
Musclehead ATK +30%; Work Speed −50% —
Night Owl — Nocturnal Pal that tends to sleep during the day.
Nimble Movement Speed +10% —
Noble Sale Price +5% Increases the value of items sold while the Pal is in your party.
Otherworldly Cells ATK +10%; Fire damage taken −15%; Electric damage taken −15% —
Pacifist ATK −20% Distinct from Mercy Hit despite the similar name used in its description.
Philanthropist Breeding Speed +100% Applies when this Pal is assigned as a parent in a Breeding Farm.
Positive Thinker SAN depletion −10% —
Power of Gaia Ground DMG +10% —
Pyromaniac Fire DMG +10% —
Ranch Master Farming suitability +2 Raises the Pal’s Ranch work level.
Reload Master Player Reload Speed +4% Applies to the player while the Pal is in the party.
Remarkable Craftsmanship Work Speed +75% —
Runner Movement Speed +20% —
Sadist ATK +15%; DEF −15% —
Sanctified Meat Shield DEF +50%; ATK −30% World Tree resources do not disappear when approached.
Savior Neutral DMG +30%; Grass DMG +30% —
Serenity Active-skill cooldown −30%; ATK +10% —
Serious Work Speed +20% —
Service-Minded Dropped Items +50% Increases the quantity of items the player drops.
Shabby Sale Price −10% Reduces the value of items sold while the Pal is in your party.
Sickly Mount Stamina −25% Only affects rideable Pals.
Siren of the Void Dark DMG +30%; Ice DMG +30% —
Skymarcher Mounted Jump Count +2 Grants two additional mounted jumps.
Slacker Work Speed −30% —
Sleek Stroke Swim Speed +30% —
Spirit Emperor Grass DMG +30% —
Spirit of Zen Neutral DMG +10% —
Stronghold Strategist Player DEF +10% Applies to the player while the Pal is in the party.
Suntan Lover Fire damage taken −10% —
Swift Movement Speed +30% —
Twin-Edged Holy Blade ATK +50%; DEF −30% World Tree resources do not disappear when approached.
Unstable SAN depletion +10% —
Vampiric Life steal Absorbs part of damage dealt as HP; does not sleep and continues working at night.
Vanguard Player ATK +10% Applies to the player while the Pal is in the party.
Veil of Darkness Dark DMG +10% —
Waterproof Water damage taken −10% —
Wellness Watcher Player Stamina Consumption −5% Applies to the player while the Pal is in the party.
Whopper Water DMG +5%; Ice DMG +5%; DEF +5% —
Work Slave Work Speed +30%; ATK −30% —
Workaholic SAN depletion −15% —
World Tree Seedbed Hunger depletion −50%; Max HP −20% World Tree resources do not disappear when approached.